In fact, one of my main criticisms of Metamorphosis is that it continually strays away from its insect framework rather than really leaning into it. The art style is not as colourful or whimsically charming as Pixar’s A Bug’s Life more like the warped realism of DreamWorks’ Antz as it alternates between the now-oversized trappings of the human world and the more fantastical constructions of insect society. It’s a bit icky, but the gross-out factor is minimized by the slightly cartoony 3D aesthetic. As a first-person (first-bug?) adventure, the only time you’ll ever lay eyes on yourself is when you see a pair of your own legs skitter out in front of you briefly, accompanied by the extra pitter-patter sound effects of additional feet. Your voice, too, maintains some of its human characteristics at first, but begins glitching into a distorted perversion of itself until it completely resembles an eerie arthropod version of Harry Potter’s Parseltongue.Īs revolting as all that sounds, your conversion isn’t really hideous as you can’t see yourself change. In a nice move, you aren’t already transformed from the moment the game starts, but rather experience a staged reduction in size early on, helping you adjust to the challenge posed by familiar objects suddenly becoming insurmountable objects. Here you’re not a man-sized bug confined to your room, but a man-turned-tiny-insect who must venture out into the great big world – a much bigger world, in fact, relative to your significantly shrunken size. The game is named after The Metamorphosis but shares only a very loose connection with Franz Kafka’s 1915 novella, including its protagonist’s name, Gregor Samsa. Like its predecessor, this game sees you play as an insect attempting to be restored back to human form, but that’s about where the similarities end, as Metamorphosis is a much different experience that looks and sounds good but just doesn’t have the legs to maintain its unusual premise. Pulse Entertainment’s 1996 cult classic Bad Mojo remains one of the genre’s all-time most memorable adventures, and now Ovid Works is hoping to follow in its three pairs of footsteps with Metamorphosis. But embodying the numerous appendages, compound eyes, spindly antenna and hard exoskeleton of a creepy crawly in videogame form can be surprisingly fun once the retching stops. ![]() ![]() Most people would just as soon step on or swat a bug as look at one up close, never mind handle one or actually consider being one.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |